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NPC Generator

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Advanced [show]


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His silver hair is braided into rings. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Brewer in town.

History: Gomory was born with his father's beautiful face. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: An old rival family wants him found.

Flaws: Shy. Bonds: Attractive, Job, Nature, Family. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Gomory Rodney, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Aquamarine (500 gp). 1 Chain shirt.


Social Check DCs


Drogo Bentley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his green robe and has his greatsword always slung over his shoulder. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Debt. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Bentley, Male Human Monk 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Bertram Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is smooth and relatively long. His eyes are a pleasant green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Slave, Nature. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Bertram Cholmondeley, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Patrick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears brown cloth garments or leather armor. His long brown hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Patrick was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Adventurer, Family, Religious. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Patrick Eastaughffe, Male Human Barbarian 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Adelard Tickle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large blue mantle and cape that has been intricately interwoven into his brown robe. He wears a colorful flower in his red hair. His hazel eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Adelard hails from a village terrorized by goblins. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of goblins; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Adelard Tickle, Male Human Sorcerer 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: Just what you see.


Social Check DCs

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