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NPC Generator

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Advanced [show]


Dustin Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His moppish chestnut hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.

History: Dustin was born the youngest of three triplets. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Atterton, Male Human Barbarian 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Manfred Byron, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He has brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Manfred was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Manfred Byron, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 22000 sp.


Social Check DCs


Manfred Barlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Shepherd does. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Laborer, but he got bored and became a Shepherd. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Barlow, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)6 (-2) 11 (+0)9 (-1)
Skills Nature +0, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. Carnelian (40 gp). Red garnet (50 gp). Sardonyx (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Huxley, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a white coat with pastel slacks. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His long silver hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. Recently the stress of being a Fletcher has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Antagonistic, Racist, Insomniac. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Huxley, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His chestnut hair, when down, is lengthy. This brown eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: The child of western immigrants he idolized his mother. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Alexandre Bradshaw, Male Human Expert 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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