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NPC Generator

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Advanced [show]


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large red mantle and cape that has been intricately interwoven into his green robe. His hair is short and auburn. His brown eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west his family was never financially stable. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels threatened by others

Flaws: Greedy, Secretive, Fearful. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Marlee, Male Human Wizard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 14000 sp. Moss agate (9 gp). 1 Minor magic item.


Social Check DCs


Trey Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy white suit. His tied-back hair is auburn. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Succubi in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and wants his loneliness to end

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Trey Byron, Male Human Commoner 10
Medium (5'2") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 130 pp. Carnelian (20 gp). Freshwater pearl (5 gp). Tourmaline (100 gp).


Social Check DCs


Tim Alton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Born to a Adventurer, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to pay off his debts

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, In love. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Tim Alton, Male Human Rogue 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 130 pp. Silver comb with moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Nicholas Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a grey suit. He is bald on top and has large chestnut tufts of hair around his ears. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: Nicholas was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Nicholas Hallewell, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


John Harlow, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He does not wear sleeves and tends to eschew shirts when he can avoid it. His long chestnut hair reaches down to his waist. This gray eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He has all his life been fascinated with dancing.

History: He was born at the edge of vast plains. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Pacifist, Artistic, Optimist, Impeccable. Bonds: Nature. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

John Harlow, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)18 (+4) 11 (+0)17 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Abyssal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp. Bloodstone (20 gp). Chrysoberyl (80 gp). Hematite (16 gp). Banded agate (16 gp).


Social Check DCs

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