Reynard Marley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a sword on his belt. He has a moderate pudge and is not very fit. His moppish golden hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also has developed a complete distrust of the Assassin profession.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Assassin, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Fighting, Entrepeneur. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 50 pp. A small bag of saffron. (80 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Bullseye lantern. 1 Disguise kit. 1 Superior lock.
Adam Northcott, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Miner. His auburn hair is lengthy. His eyes are a pleasant green.
Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He comes from a rich southern family. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Miner for hire.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Opinionated, Artistic. Bonds: Job, Rich, In love. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. Rhodochrosite (12 gp). Sardonyx (80 gp).
Trym Southey, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. He has a dull look in his gray eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Justice. Flaws: Mundane, PTSD. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 30000 sp. Red-brown spinel (80 gp). Rose (50 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.
Guy Hadleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized grey coat, he is not a threatening figure. He wears a colorful flower in his silver hair. His blue eyes dart from person to person.
Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Guy was born with his mother's beautiful face. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Charles Hayden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.
History: Charles was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. Star rose quartz (70 gp). Alexandrite (200 gp).
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