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Advanced [show]


Richard Beverly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His white hair is slicked back into a classic pompadour. His eyes are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Beverly, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has black hair. His amber eyes peer out from beneath his Stetson blue hat.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against dire rats.

Ideals: Pacifist. Flaws: Ugly, Impulsive, Disease, PTSD. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Anselm Marleigh, Male Human Barbarian 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)12 (+1) 13 (+1)11 (+0)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: Violet garnet (200 gp). Moss agate (8 gp).


Social Check DCs


Conrad Kent, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has auburn hair. His brown eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has dedicated himself to building a better world.

Motivation: He wants to get laid; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Optimist. Bonds: Has a crush, Adventurer, Slave, Religious, Enemies. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Kent, Male Human Warrior 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. Carnelian (70 gp). Peridot (70 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Manfred Barney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears black leather gloves, a black jacket, and tight pants. He is an epitome of beauty. His white hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: Gifted from a young age, Manfred studied abroad. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Manfred Barney, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Godfrey Upton, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright tan suits and hats, he is not a threatening figure. His hair is brown and curly. His eyes, though not visible through his cowl, are hazel.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Racist. Bonds: Enemies, Rich, Adventurer. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Godfrey Upton, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Citrine (60 gp). Tourmaline (40 gp). Chrysoberyl (40 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs

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