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NPC Generator

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Advanced [show]


Ralf Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is wearing a perfectly clean shirt and pair of pants. His right leg appears badly burned and disfigured. He has a black handlebar mustache and slicked back black hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety.

Ideals: Justice. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Ralf Wedgwood, Male Human Bard 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Anselm Washington, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wishes to resurrect an old love

Ideals: Athletic, Joker, Optimist, Entrepeneur. Flaws: Ugly. Bonds: In love. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Anselm Washington, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich, Mentor. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Gomory Thorpe, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp. Solid gold idol (400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Hunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His auburn hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Hunter Mitchell, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Average lock. 1 Hourglass. 1 Hourglass.


Social Check DCs


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a skull on it. He has no hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bounty Hunter mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Graeme, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs

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