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NPC Generator

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Advanced [show]


Heward Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his trident ready. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Joker. Flaws: Addict, Shy. Bonds: Rich. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Heward Nibley, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)7 (-2)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Simon Atherton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He dresses in collared shirts and wears a proper scarf over his head. His hair is short and brown. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Shy. Bonds: In love, Immigrant, Rich. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Simon Atherton, Male Human Sorcerer 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 8
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp. Amethyst (120 gp). Carnelian (20 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Fidget, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is short and black. He has gray eyes and a blue hat with a brown feather.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was born in the north. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Lazy. Bonds: Immigrant, Guardian, Adventurer. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Adelard Fidget, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Tim Skelton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a black coat over a green low-cut shirt, and a Stetson hat upon his head. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Tim was raised in a hard working conservative environment. A gifted student he started as a Bowyer, but he got bored and became a Mayor. He struck the Mayor job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Fighting. Bonds: Rich, Job, Adventurer. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Skelton, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: Just what you see.


Social Check DCs


Gilbert Gracey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a tight fitting violet shirt and pants. He sports a flattop hair cut. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with painting.

History: Born in the south to a Courier, Gilbert learned a great deal about his father's area of expertise. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Gracey, Male Human Commoner 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 7 (-2)14 (+2)
Skills Arcana +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Rock crystal (60 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs

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