Theodoric Breeden, Male Human [Permalink]
Personal [hide]
Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His hair is blonde and curly. He has brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He got into the Animal Trainer business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Jet (120 gp).
Dean Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His red hair is smooth and relatively long. He has a tattooed face.
Personality: This man loves painting and to teach people painting more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Artistic. Bonds: Attractive, Rich, Military, Immigrant. Occupation: Body Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp. 1 Small steel mirror. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Silk rope.
Norman Clare, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and he perpetually has his hammer ready. He sports a long silver beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He then took over the family business and is one of the better Tanner for hire.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. Eye agate (8 gp). Silver pearl (160 gp). 1 Alchemist’s fire. 4 Tanglefoot bags. 1 Holy water. 4 Antitoxin.
Manfred Haley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. Beneath his clothing is a huge mess of scar tissue. He wears a feathered hat to cover his moderate length silver hair. His blue eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born into a rich family. In his 12th year, his parents were killed by a dire rats raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Impeccable. Bonds: Slave, Rich, Enemies. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Justin Graham, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears tan cloth garments or leather armor. He has a small bristly mustache and wavy auburn hair. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.
History: He was born in the west, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 7000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
