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Advanced [show]


Simon Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He wears his white hair up. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Simon's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Simon Stapleton, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 1000 sp. Banded agate (4 gp). Star rose quartz (40 gp). Carnelian (40 gp). Jet (50 gp).


Social Check DCs


Don Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are green and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Passionate, Opinionated. Bonds: Attractive, Poor, Nature. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Don Pinkerton, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)4 (-3) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2900 sp. Large well-done wool tapestry (300 gp). Silver comb with moonstones (200 gp). Carved bone or ivory statuette (20 gp).


Social Check DCs


Norman Mitchell, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Farmer. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 10 years.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Job, Military, Poor, Adventurer. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Norman Mitchell, Male Human Bard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear tan pants and tee shirts. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Odo hails from a village terrorized by dire rats. A gifted student he started as a Bather, but he got bored and became a Engraver. He now owns his own business.

Motivation: He wants revenge against dire rats.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Odo Peyton, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Azurite (14 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Aldous Blackwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears violet painted combat armor at almost all times. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of brigands once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Blackwood, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Red spinel (130 gp).


Social Check DCs

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