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Advanced [show]


Adam Yardley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His auburn hair is kept up in a ponytail inside a top hat. He has several tiny jet earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Merchant and was forced into it by his family.

Ideals: Fighting. Bonds: Rich, Family, Has a crush. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Adam Yardley, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his white robe and has his halberd always slung over his shoulder. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Odo Tindall, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Patrick was born with his father's beautiful face. He was an apprentice working in his father's forge. He has worked as a Armorer like his father before him.

Motivation: To be a Ruler again; and revenge

Ideals: Impeccable, Logical. Bonds: Attractive, Job, Enemies. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Dudley, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 17 (+3)8 (-1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. Lapis lazuli (7 gp). Blue sapphire (1200 gp). Blue quartz (7 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Bernard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He is physically well-built. His brown hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. One day when Bernard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Bernard was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Rich, Military, Family. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Bernard Atherton, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown coat over a red low-cut shirt, and a top hat upon his head. His chestnut hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Attractive, Mentor. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Gerald Mitchell, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 18 (+4)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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