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NPC Generator

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Advanced [show]


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small plains village. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Professionalism, Persistence. Bonds: Rich, Nature. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Richard Halsey, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 30 pp.


Social Check DCs


Gunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is smooth and relatively long. His eyes are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Emotional, Ugly. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Gunter Kitchur, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Shelly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His white hair is greasy and uncared for. This brown eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Richard Shelly, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Chad Sharps, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a green vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is heavily combed to the right. His thin eyebrows rest above his beady blue eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Butcher.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a butcher and was forced into it by his family

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Chad Sharps, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)18 (+4) 16 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 45000 sp. Rock crystal (40 gp). Sardonyx (40 gp). Onyx (40 gp). Golden pearl (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red and curly. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered writing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Hayley, Male Human Rogue 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 70 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)14 (+2) 8 (-1)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50 pp. Amber (110 gp). Red spinel (110 gp). Red-brown spinel (110 gp). Bloodstone (50 gp).


Social Check DCs

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