Randal Blythe, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He carries a battered pickaxe and tarnished mace as well. He keeps his brown hair in a pixie cut. His blue eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Randal was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Fighting, Optimist. Bonds: Adventurer, Poor. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Infernal, Celestial
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +6
Possessions: 400 gp. Zircon (20 gp). Smoky quartz (20 gp). Pink pearl (130 gp).
Theodoric Rayden, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear white pants and tee shirts. He is muscular with a powerful set of arms. His tied-back hair is auburn. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Professionalism, Fighting. Bonds: Attractive, Religious. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 49 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Ignan, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 30 pp.
Anthony Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a grey armored body suit, with a simple tan line shooting up and back down. His black hair is styled in orderly dreadlocks. He has a dull look in his green eyes.
Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Religious, Rich, Immigrant. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. Tourmaline (150 gp). Black pearl (700 gp). Sard (50 gp). Jasper (50 gp).
Nicholas Branson, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and prefers to wear pastel pants and tee shirts. His head has been shaved. He has a dull look in his green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: He was born in the east, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Immigrant, Slave. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 6000 sp. Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Badger, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky tan painted plate armor. His brown hair is still thick. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found.
Ideals: Justice. Flaws: Ugly, Terse, Antagonistic. Bonds: Family. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 11 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 6000 sp. Alexandrite (1200 gp). 2 Alchemist’s fire.
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