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NPC Generator

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Advanced [show]


Gilbert Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is white, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the south. A gifted student he started as a Mayor, but he got bored and became a Layabout. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Family, Religious, Poor, Job. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Gilbert Wallace, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Alexandre Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Religious, Family. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Alexandre Hastings, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Conrad Ridley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His brown hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Expand his business.

Flaws: Ugly, Fearful. Bonds: Poor, Job, Slave. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Conrad Ridley, Male Human Expert 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Simon Stafford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his yellow robe and has his monstrous two handed axe always slung over his shoulder. He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Ruler like his father before him.

Motivation: Someone believes him a fraud; and a deep hatred of giants

Flaws: Antagonistic, Hedonist. Bonds: Poor, Job, Enemies. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Simon Stafford, Male Human Barbarian 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)8 (-1) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1200 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His tied-back hair is silver. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: Gifted from a young age, Drogo studied abroad. When Drogo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and wants to work out more often

Ideals: Athletic, Professionalism, Gifted. Flaws: Insane. Bonds: Military. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Drogo Chatham, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)6 (-2) 14 (+2)17 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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