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NPC Generator

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Advanced [show]


Ralf Dryden, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is also unnaturally pale. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ralf took refuge in the old dungeon and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Impeccable, Professionalism. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Ralf Dryden, Male Human Warlock 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 900 sp.


Social Check DCs


Kyle Hastings, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast forest. A gifted student he started as a Guard, but he got bored and became a Sage. He has worked as a Sage like his father before him.

Motivation: To be a Guard again.

Flaws: Insomniac, Shy, Impulsive. Bonds: Nature, Job. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Kyle Hastings, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 20000 sp.


Social Check DCs


Charles Barclay, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean black cloak covering his clean studded leather. His black hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Butcher business at a young age. A gifted student he started as a Fortune-teller, but he got bored and became a Butcher. He then took over the family business and is one of the better Butcher for hire.

Motivation: Further expansion of business; and money/treasure

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Charles Barclay, Male Human Expert 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal, Orc, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. Lapis lazuli (13 gp). Carnelian (80 gp). Chrysoprase (80 gp). Obsidian (13 gp).


Social Check DCs


Gomory Chester, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is singed and shortened. His violet eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Ugly, Depressed, PTSD. Bonds: Rich. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Gomory Chester, Male Human Bard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 2000 sp.


Social Check DCs


Balimaar Axton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His top hat is riddled with cuts and holes. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Glassblower again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Balimaar Axton, Male Human Rogue 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Deception +3, History +6
Senses Passive Perception 11
Languages Common, Draconic, Undercommon, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Alexandrite (200 gp). Banded agate (15 gp). Star rose quartz (60 gp).


Social Check DCs

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