Henry Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large black jacket. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Priest again; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Has a crush, Poor, Job. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Gerald Hayley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of illithids; and doesn't want to be a interpreter and was forced into it by his family
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Rich, Family, Enemies. Occupation: Interpreter
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 4 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp. 1 Minor magic item.
Bertram Melancon, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Detective uniform. His brown hair has been sun bleached extensively. He has blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Bertram was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Depressed, Racist. Bonds: Job, Military. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Alexandre Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears light armors faded through time and improper care. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling gray eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Logical. Bonds: Religious, Job. Occupation: Barrister
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. White pearl (100 gp). Hematite (16 gp). Sard (30 gp). Azurite (16 gp).
Chad Read, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Chad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Sensitive, Selfish, Disease. Bonds: Attractive, Mentor. Occupation: Soapmaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2000 cp.
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