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Advanced [show]


Guy Vance, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Guy Vance, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Chad Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born at the edge of vast forest. When Chad reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Opinionated. Flaws: Ugly. Bonds: Nature, Military. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Chad Coombs, Male Human Aristocrat 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Deep blue spinel (600 gp).


Social Check DCs


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. His violet eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Passionate. Bonds: Attractive, Job, Poor, Family. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Dustin Marlee, Male Human Ranger 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).


Social Check DCs


Gilbert Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries longbows. His red hair is cut short. His eyes are brown and beady.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Gilbert Westbrook, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)6 (-2) 15 (+2)15 (+2)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


William York, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tattered old clothes, marred by teas. His hair is white and curly. His eyes, though not visible through his cowl, are green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Bounty Hunter soon after.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Religious, Mentor, Nature. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

William York, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Aquamarine (600 gp). Malachite (7 gp). Peridot (80 gp). Black opal (700 gp).


Social Check DCs

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