Gerald Bing, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a blue suit, tan shirt, and blue tie. His auburn hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.
History: Sold as a small child to a brothel owner, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying brother.
Motivation: Revenge.
Ideals: Passionate, Gifted. Flaws: Ugly, PTSD. Bonds: Mentor. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 32000 sp. 1 Minor magic item.
Reynard Badger, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, tan cloak. His auburn hair is still thick. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has achieved small success as a Bather.
Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Bonds: Adventurer, Rich, Job, Slave. Occupation: Bather
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 6 (-2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp.
Roland Asheton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears skinny pants and wears a grey and brown robe with the hood down. He keeps his golden hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Impeccable, Gifted. Bonds: Nature, Job, Family. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 19000 cp. 1 Minor magic item.
Wymar Harper, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Marshal, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Flaws: Antagonistic. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Nicholas Washington, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His red hair is cut jaggedly and amateurishly. He has violet eyes.
Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 8 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants him found.
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Immigrant, Family. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Alexandrite (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!