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NPC Generator

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Advanced [show]


William Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and blue robe with the hood down. He is physically well-built. He wears his blonde hair up. His gray eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, William has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and to find somewhere to settle down

Ideals: Artistic, Entrepeneur. Flaws: Mundane, Disease. Bonds: In love. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

William Graeme, Male Human Cleric 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 6 (-2)12 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Glassblower. His golden hair is cut short. His face is covered beneath a completely black helmet.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His divine abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and he seems to be bored by most things

Ideals: Gifted, Logical. Flaws: Depressed, Mundane, Fearful. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Gerald Compton, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Conrad Holton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears light armors faded through time and improper care. His hair, while still mostly brown, has prominent grey streaks. His eyes are blue and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Shepherd business at a young age. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has achieved small success as a Shepherd.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Holton, Male Human Druid 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp. Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Lewis Kelsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is kept up in a ponytail inside a small hat. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Poor, Military. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Lewis Kelsey, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dustin Shelly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast mountains. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to pay off his debts

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Nature, Debt. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Dustin Shelly, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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