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Advanced [show]


Jocelyn Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is lengthy and is close to two feet long. His violet eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Logical, Artistic. Flaws: Shy. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Jocelyn Warwick, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Diggory Copeland, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His chestnut hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Diggory was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Stableman. He has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Diggory Copeland, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Brown-green garnet (80 gp). Golden pearl (80 gp). Bloodstone (30 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Anthony Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears blue cloth garments or leather armor. He has shaved his head bald. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: Gifted from a young age, Anthony studied abroad. After coming to the age of reason, Anthony took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He is content; and regain custody of his son

Ideals: Gifted, Philantrophist. Flaws: Hedonist, Mundane. Bonds: Family. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Gresham, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Gold dragon comb with red garnet eye (600 gp). Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting grey shirt and pants. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: When he was but 4 years old his parents immigrated from the south. Anselm was born on a far southern desert where he grew up under the tutelage of his mother, an expert Unemployed. He was always very intelligent and has formed a secret society of specialists.

Motivation: A strong sense of loyalty to Human people; and to end his boredom

Flaws: Mundane, Lazy, Secretive, Racist. Bonds: Immigrant. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Colton, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 4 Tanglefoot bags. 3 Antitoxin. 1 Holy water.


Social Check DCs


Gomory Huckabee, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. He has a long blonde beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted. Bonds: Job, Religious, Mentor. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Huckabee, Male Human Bard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +0 / 2d6-3, Ranged +1 / 2d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 200 gp. 1 Bullseye lantern. 1 Bullseye lantern.


Social Check DCs

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