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NPC Generator

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Advanced [show]


Bertram Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He has a slight overbite and is overall scrawny. He has a auburn handlebar mustache and slicked back auburn hair. His eyes, though not visible through his cowl, are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Bertram studied abroad. His childhood dream was to be a Unemployed, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Justice, Gifted. Bonds: Job. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Bertram Van Es, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 16 (+3)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Alex Preston, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Laborer, Alex learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Optimist. Bonds: In love, Job, Family. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Preston, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 1 Minor magic item.


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He usually wears his green robe and has his dagger always slung over his shoulder. His hair, while still mostly red, has prominent grey streaks. His amber unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: He got into the Actor business at a young age. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To be a Bricklayer again; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Disease, Selfish. Bonds: Job, Adventurer. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Aldous Mitchell, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 5 (-3)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His black hair is lengthy and is close to two feet long. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his mother.

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted martial powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers

Ideals: Gifted, Entrepeneur. Bonds: Family, Rich, Adventurer. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Odo Clare, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp. Amber (50 gp). Moss agate (11 gp). Black star sapphire (900 gp).


Social Check DCs


Heward Graham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his spear. His hair is brown, silky, and of moderate length. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Selfish, Impulsive. Bonds: Attractive. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Heward Graham, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 5 (-3)13 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Violet garnet (1400 gp). Blue quartz (11 gp). Rich purple corundum (900 gp). Rhodochrosite (11 gp).


Social Check DCs

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