Kody Graham, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing colorful clothing, dressed as a Mason. He is tall, broad shouldered and powerfully built. His auburn hair is long and unkept. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.
History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Athletic, Entrepeneur, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Sylvan, Orc
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1
Possessions: 2000 sp. 1 Minor magic item.
Alexandre Blankley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He wears his auburn hair down. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: He has passion for adventuring and risk; and a deep hatred of orcs
Ideals: Artistic, Gifted. Bonds: Enemies, Military, Adventurer. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Large well-done wool tapestry (200 gp).
Guy Heiser, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with blue pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.
History: His mother raised him in a mountain cabin. A gifted student he started as a Gardener, but he got bored and became a Carpenter. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: To get a good night's sleep; and expand his business
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature, Job. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 2000 sp.
Don Presley, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western man has a large green mantle and cape that has been intricately interwoven into his brown robe. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Aldous England, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is wearing colorful clothing, dressed as a Bather, and his gloved hand is found clutching a warhammer. His chestnut hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and to share knowledge with the world
Ideals: Logical. Flaws: Addict. Bonds: Religious, Rich, Family, Adventurer. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
