John Byron, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His silver hair is singed and shortened. His eyes are likewise amber.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a locksmith and was forced into it by his family
Ideals: Disciplined. Flaws: Ugly, Shy, Disease, PTSD. Bonds: Slave. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 50 pp.
Anthony Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears rags and sports a simple walking cane. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Military, Nature. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1000 gp. Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Shelly, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His long silver hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: To unite with his sister; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Disciplined, Optimist. Flaws: Insane, Impulsive. Bonds: Family, Enemies. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Undercommon, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Banded agate (7 gp).
Hubert Ryland, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His black hair is thinning but still full. His fierce amber eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with poetry.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Navigator and found it very stressful. He inherited the family business which he has now maintained for 3 years.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Justice, Artistic. Bonds: Rich, Job, Family. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 63 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 12000 sp. 1 Minor magic item.
Geoffrey Stanley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Insane, Impulsive. Bonds: Family, Job. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Blue star sapphire (1300 gp).
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