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Advanced [show]


Kody Colby, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His chestnut hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kody was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert. Flaws: Addict, Shy. Bonds: Attractive, Religious. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Kody Colby, Male Human Ranger 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


William Tinley, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a white coat with blue slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Military. Occupation: Priest

Voice: Raspy

Attributes [hide]

William Tinley, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Deep blue spinel (200 gp).


Social Check DCs


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey costume with the symbols of death on his torso. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gilbert was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and he feels threatened by others

Flaws: Ugly, Shy, Fearful, Insane. Bonds: Family. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Kendal, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. His moppish blonde hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His childhood dream was to be a Stylist, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Religious, Adventurer, Job. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Blackwood, Male Human Barbarian 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a fancy brown suit, and his gloved hand is found clutching a glaive. His brown hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Artistic, Optimist. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Simon Asheton, Male Human Druid 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 80 pp. Black star sapphire (500 gp). 1 Minor magic item.


Social Check DCs

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