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NPC Generator

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Advanced [show]


Anselm Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His skin is flawless and his blue eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Ploughman, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a ploughman again

Ideals: Joker, Fighting. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Anselm Hampton, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 10 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Charles Home, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and tends to wear a yellow poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. With a patchy silver beard and wild silver hair. His hazel eyes peer out from beneath his feathered yellow hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Apothecary father left him crippled. He hasn't been sleeping well lately.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to get a good night's sleep

Flaws: Greedy, Forgetful, Disease, Insomniac. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Charles Home, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 44000 sp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Aldous Digby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His long auburn hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Aldous Digby, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 8 Acid flasks. 1 Everburning torch. 1 Holy water.


Social Check DCs


Theobald Harrington, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Slave Trader. His golden hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: Theobald was born the youngest of three triplets. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He would like to get married and retire; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Impulsive. Bonds: Family, Has a crush. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Theobald Harrington, Male Human Ranger 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 25000 cp.


Social Check DCs


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a moderate pudge and is not very fit. His brown hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Charles was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion.

Ideals: Optimist. Flaws: Racist, Shy. Bonds: In love, Job. Occupation: Detective

Voice: American accent

Attributes [hide]

Charles Hartford, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1400 sp. Star rose quartz (80 gp).


Social Check DCs

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