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NPC Generator

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Advanced [show]


Gilbert Spaulding, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To be a Layabout again; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Gilbert Spaulding, Male Human Rogue 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 11 (+0)8 (-1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 120000 cp.


Social Check DCs


Trym Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears bulky white painted plate armor. His skin is also unnaturally pale. He wears his red hair down. His green eyes peer out from beneath his feathered white hat.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Stylist in town.

History: He comes from a rich southern family. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Job, Rich, Adventurer. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Trym Wordsworth, Male Human Sorcerer 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 14 (+2)6 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 12
Languages Common, Infernal, Giant, Aquan, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 1 Spyglass. 1 Silver holy symbol. 1 Silver holy symbol.


Social Check DCs


Peter Warwick, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. He keeps his red hair in a pixie cut. His eyes are green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Peter studied abroad. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting, Gifted. Flaws: Fearful. Bonds: In love. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Peter Warwick, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Jocelyn Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Jocelyn Beckwith, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 9 (-1)10 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Terran, Goblin, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Adelard Graham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports black clothing, slightly heavier than average wear. He wears his black hair up. His gray eyes peer out from beneath his deerstalker black hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He has achieved small success as a Jeweler.

Motivation: Sabotage a competitor; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Persistence, Gifted. Bonds: Attractive, Military, Job. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Adelard Graham, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs

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