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Advanced [show]


Gomory Ogden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His hair is golden and curly. His eyes are a pleasant brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: Gomory was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Hedonist, PTSD. Bonds: Poor, Attractive. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Ogden, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 7 (-2)17 (+3)
Skills Insight +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bernard Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His red hair is smooth and relatively long. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying brother.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Bernard Moreno, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 7000 sp. Star rose quartz (20 gp).


Social Check DCs


Henry Hastings, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. He wears his blonde hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Professionalism, Fighting. Flaws: Addict. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Henry Hastings, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. His skin is fair and his fingers are delicate and long. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Richard took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor, Nature. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Richard Cooper, Male Human Adept 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: Deep blue spinel (1100 gp).


Social Check DCs


Kyle Dudley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Opinionated. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Kyle Dudley, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 13 (+1)5 (-3)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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