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NPC Generator

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Advanced [show]


Ralf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He tends to wear a green poncho over his likewise colored trousers and shirt. He wears a top hat to cover his moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Ralf Winterbourne, Male Human Rogue 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his longsword. He has red hair. His eyes are gray and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Trey Clayden, Male Human Rogue 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Godfrey Myerscough, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a white and black robe with the hood down. His golden hair is long and unkept. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a desert tribe. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Godfrey Myerscough, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp.


Social Check DCs


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His black hair is heavily combed to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of orcs; and he is greedy

Ideals: Gifted, Justice. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Roger Marleigh, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)18 (+4) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gomory Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a pastel coat over a brown low-cut shirt, and a feathered hat upon his head. He keeps his long red hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: Retire the richest man in the west; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Immigrant, Job. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Gomory Windsor, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)16 (+3) 12 (+1)18 (+4)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Blue quartz (4 gp). Rock crystal (40 gp). Blue quartz (4 gp).


Social Check DCs

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