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NPC Generator

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Advanced [show]


Odo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. He keeps his auburn hair in a pixie cut. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Odo was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's in love; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Odo Wentworth, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He has wavy chestnut hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of southern immigrants he idolized his mother. One day when Norman was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Norman was heart-stricken from the event, and his father started working long hours to provde for them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Family, Immigrant. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Norman Spaulding, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 7 (-2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Odo Springfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Knight. His tied-back hair is blonde. His eyes are green and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Odo was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: A strong sense of loyalty to Human people; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Antagonistic, Racist. Bonds: Military, Job. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Springfield, Male Human Paladin 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Medicine +4, Performance +7
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 gp.


Social Check DCs


Clerebold Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair has been sun bleached extensively. His gray eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Clerebold Nibley, Male Human Bard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 300 gp. Eye agate (6 gp). Azurite (6 gp). Chalcedony (40 gp).


Social Check DCs


Randal Kirby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Randal hails from a village terrorized by brigands. In his 17th year, his parents were killed by a brigands raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he wants revenge against brigands

Ideals: Joker, Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Adventurer. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Randal Kirby, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs

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