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NPC Generator

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Trey Stanford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His hazel eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Optimist, Gifted. Flaws: Impulsive, Addict. Bonds: Military. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trey Stanford, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp.


Social Check DCs


Justin Gladstone, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man tends to wear a large brown jacket. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Sage. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Gladstone, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Freshwater pearl (6 gp). Malachite (6 gp).


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Mercenary. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Mayor profession.

History: A powerful necromancer made him what he is. He worked as a nervous Mercenary and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: To settle down with his crush; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Mentor, Has a crush. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Randal Hayden, Male Human Warrior 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Bellfounder. He has styled his auburn hair well, parting it to the left. His eyes are a pleasant gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: Roger was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Insomniac, Fearful. Bonds: Family, Military. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Roger Branson, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He wears his silver hair up in a very large beehive style do. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Ernest Everleigh, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)11 (+0) 13 (+1)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp.


Social Check DCs

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