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Advanced [show]


Balimaar Coombs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears yellow cloth garments or leather armor. His golden hair is slicked back into a classic pompadour. His eyes are brown.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: Revenge; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Enemies. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Balimaar Coombs, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)9 (-1) 14 (+2)7 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His blonde hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic. Flaws: Ugly, Addict, Shy, Racist. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Shane Moreno, Male Human Wizard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)7 (-2) 10 (+0)5 (-3)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears pastel leather gloves, a pastel jacket, and tight pants. His blonde hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Religious. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Charles Clayden, Male Human Barbarian 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)6 (-2)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Cloth of gold vestments (70 gp). A necklace of small pink pearls (2000 gp). Old masterpiece painting (400 gp). 1 Silver holy symbol. 1 Superior lock. 1 Hourglass.


Social Check DCs


Gilbert Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His head has been shaved. His fierce amber eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Server father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Religious, Immigrant. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Gilbert Fulton, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sellsword. He is portly but not overly obese. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Secretive. Bonds: Job. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Dumph, Male Human Druid 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)7 (-2) 7 (-2)14 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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