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NPC Generator

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Advanced [show]


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears professional attire. His left leg appears badly burned and disfigured. His golden hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lewis Tickle, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 6 (-2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Raymond Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his shortspear ready. His red hair is singed and shortened. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Thackeray, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 16 (+3)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear black tank tops with brown pants. His silver hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Frederick Beitz, Male Human Druid 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)17 (+3) 7 (-2)10 (+0)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Appleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a black suit and is in decent physical shape. His brown hair is heavily combed to the left. He has several tiny opal earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and he has a crush on the local miner

Ideals: Professionalism. Flaws: Disease, PTSD. Bonds: Rich, Has a crush. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Odo Appleton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 32000 sp. Red garnet (70 gp). 1 Minor magic item.


Social Check DCs


Hugh Branson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He has a large grey mantle and cape that has been intricately interwoven into his pastel robe. He has a hunchback. His brown hair is unkempt and raggedy. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Hugh Branson, Male Human Paladin 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)19 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20000 cp. Rose (60 gp). Rose (60 gp). Brown-green garnet (40 gp). 1 Masterwork studded leather.


Social Check DCs

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