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NPC Generator

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Advanced [show]


Kyle Shirley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Kyle Shirley, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 18 (+4)17 (+3)
Skills Animal Handling +7, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp.


Social Check DCs


Gerard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his blonde hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Persistence. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Gerard Dumph, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 6 (-2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Reynard Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a shortspear on his belt. His chestnut hair is long and unkept. This violet eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Reynard Westcott, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Alex Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His auburn hair is smooth and relatively long. He has several tiny ruby earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Rich, Family. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Alex Sutton, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Lance Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is blonde and very short. His eyes are brown and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Lance hails from a village terrorized by illithids. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids.

Ideals: Athletic, Joker. Bonds: Attractive, Immigrant, Enemies. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Bradly, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)6 (-2) 16 (+3)8 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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