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NPC Generator

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Advanced [show]


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large yellow mantle and cape that has been intricately interwoven into his green robe. His red hair is drawn into a tight pony tail with a clover scrunchie. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his mother was called into army service. He has had some formal singing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Arnold Graeme, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)15 (+2) 7 (-2)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Peter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered grey stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has wavy black hair. His eyes are green and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a orcs raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Depressed. Bonds: Military, Religious, Enemies. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Peter Staurheim, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Blue quartz (14 gp). Lapis lazuli (14 gp). Red-brown spinel (80 gp).


Social Check DCs


Anselm Holton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Logical. Flaws: Disease, Antagonistic. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Anselm Holton, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theobald Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. His fierce gray eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Depressed, Selfish. Bonds: Nature, Adventurer, Enemies. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Theobald Altham, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 25000 cp.


Social Check DCs


Hunter Reid, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky yellow painted plate armor. His brown hair is slicked back into a classic pompadour. He has gray eyes.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: The child of southern immigrants he idolized his mother. In his 17th year, his parents were killed by a gnolls raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: Many gnolls want him driven away; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Painter

Voice: Old Prospector

Attributes [hide]

Hunter Reid, Male Human Bard 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)18 (+4) 13 (+1)12 (+1)
Skills Deception +4, Investigation +7
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 30000 cp. Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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