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NPC Generator

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Advanced [show]


Conrad Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his hammer ready. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Gresham, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Henry Cornish, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. He carries with him a set of lances, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long red beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Nature, Job. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Cornish, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 17 (+3)10 (+0)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports blue clothing, slightly heavier than average wear. He has done his best to style his white hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves painting and to teach people painting more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Roofer

Voice: German accent

Attributes [hide]

Kyle Bradly, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +0, Athletics +2
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Smoky quartz (50 gp). 1 Everburning torch.


Social Check DCs


Henry Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He has a long red beard with little hanging trinkets. He has violet eyes and a white hat with a violet feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Carpenter.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Bonds: Adventurer, Rich, Job. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Fawcett, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 18 (+4)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 14
Languages Common, Halfling, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Hunter Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has relatively light skin and is very physically imposing due to his abundance of muscles. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Tanner business at a young age. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Flaws: Ugly, Racist. Bonds: Enemies, Job. Occupation: Tanner

Voice: French accent

Attributes [hide]

Hunter Springfield, Male Human Aristocrat 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 600 gp.


Social Check DCs

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