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Advanced [show]


Theodoric Stafford, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan tunic with violet highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: Theodoric hails from a village terrorized by drow. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by drow. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly, Insomniac, Impulsive, Antagonistic. Bonds: Enemies. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Theodoric Stafford, Male Human Druid 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Elven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Tickle, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an entirely white suit with tan socks and a vest with buckled shoes. He has done his best to style his silver hair to look like a famous performer. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he loathes his own lifestyle

Ideals: Entrepeneur. Flaws: Addict, Depressed. Bonds: Guardian, Military. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Miles Tickle, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Oakes, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses like a well dressed Adventurer does. He keeps his auburn hair in a pixie cut. His eyes, though not visible through his cowl, are blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Aldous's homeland. Aldous decided to take the middle way and become a bodyguard. He has drifted from career to career and currently works as a Adventurer.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Job, Attractive, Religious, Immigrant. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Aldous Oakes, Male Human Druid 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His black hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Robert was born the youngest of three triplets. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Robert's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Family. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Palomarez, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Lance Beverly, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in black turtlenecks beneath a grey coat with green slacks. He has moderate length brown hair. His eyes are green and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Lance was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now mingles about in high society.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Bonds: Religious, Rich, Adventurer. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Lance Beverly, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 15 (+2)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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