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Advanced [show]


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His auburn hair is cut short. He has several tiny sapphire earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He has money and likes to spend it; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Charles Vance, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Sylvan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Conrad Graham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is dressed in an above average manner, and his gloved hand is found clutching a kukri. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: Conrad hails from a village terrorized by illithids. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Enemies, Adventurer. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Conrad Graham, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Justin Remington, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple blue line shooting up and back down. His auburn hair is matted, messy, and big. He has several tiny amber earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Justin Remington, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)7 (-2) 13 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. Citrine (30 gp). Sardonyx (30 gp).


Social Check DCs


Odo Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a black scarf. He carries a battered morningstar and tarnished sickle as well. His brown hair is lengthy. His eyes are likewise amber.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Poor, Nature. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Odo Shelley, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Dayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His blonde hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: William lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He then took over the family business and is one of the better Sellsword for hire.

Motivation: His relatives are trying to arrange a marriage; and to protect his home

Bonds: Job, Immigrant, Family, Guardian. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

William Dayton, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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