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Hubert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue costume with the symbols of the four houses of cards on his torso and is in decent physical shape. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job, Military. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Hubert Wedgwood, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 8 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Heward Bradly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is auburn and very short. His eyes are a pleasant amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the west, but his parents moved at a very young age to the north. Heward was born on a far western plains where he grew up under the tutelage of his father, an expert Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Forgetful. Bonds: Immigrant, Job. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Heward Bradly, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)17 (+3) 12 (+1)18 (+4)
Skills Acrobatics +2, History +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Snape, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His auburn hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Gerald Snape, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered bow and tarnished scythe as well. His chestnut hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Animal Trainer profession.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Bonds: Family, Job, Immigrant. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

John Barton, Male Human Aristocrat 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He wears his hair in dreadlocks. He has violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and he is content

Flaws: Addict, Disease, Mundane. Bonds: Attractive, Family. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Ryland, Male Human Warlock 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. Blue sapphire (700 gp). Deep blue spinel (200 gp). 1 Minor magic item.


Social Check DCs

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