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NPC Generator

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Advanced [show]


Gerard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His brown hair is cut short. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small mountains village. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Kimberly, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Simon Sherwood, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears a faded coat and loose pants complete with small hat. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Artistic, Gifted. Flaws: Insomniac, Shy. Occupation: Carter

Voice: German accent

Attributes [hide]

Simon Sherwood, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 48000 sp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long blonde beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. In his 16th year, his parents were killed by a goblins raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants revenge against goblins

Ideals: Athletic. Flaws: Depressed, Ugly. Bonds: Poor, Enemies. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Gilbert Addington, Male Human Wizard 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 12000 sp.


Social Check DCs


Rolf Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. His hair is brown, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker, Artistic, Entrepeneur. Bonds: Rich, Attractive. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Rolf Kendal, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 65 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)16 (+3) 11 (+0)14 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 90 pp. Malachite (13 gp). Jet (110 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Locksmith does. His long chestnut hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast island. His childhood dream was to be a Apothecary, but he was a colossal failure. He became a Locksmith soon after.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Lazy. Bonds: Job, Nature. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Wentworth, Male Human Rogue 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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