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NPC Generator

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Advanced [show]


Miles Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He carries a battered bastard sword and tarnished kukri as well. His long black hair is drawn into a two foot long braid. His eyes are likewise blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of southern immigrants he idolized his mother. In his youth he was a Body Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Racist, PTSD. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Miles Axton, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Antitoxin. 1 Smokesticks.


Social Check DCs


Manfred Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His brown hair is drawn into a tight pony tail with a rose scrunchie. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Fearful, PTSD. Bonds: Mentor. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Manfred Winthrop, Male Human Cleric 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Minor magic item.


Social Check DCs


Lance Abram, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears tattered old clothes. His chestnut hair is thinning but still full. His eyes are a pleasant green.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 5 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Immigrant, Mentor. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Lance Abram, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 300 gp.


Social Check DCs


Adam Shelly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His long red hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: Adam was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Flaws: Ugly, Addict, Impulsive. Bonds: Poor, Family. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Shelly, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Godfrey Tinley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair, when down, is lengthy. He has gleaming, smiling brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined, Logical. Bonds: Adventurer, Military, Rich. Occupation: Brewer

Voice: American accent

Attributes [hide]

Godfrey Tinley, Male Human Barbarian 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 15 (+2)19 (+4)
Skills Nature +2, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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