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NPC Generator

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Advanced [show]


Bernard Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin green vertical stripes and brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. With a patchy silver beard and wild silver hair. He has a tattooed face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Flaws: Impulsive. Bonds: Enemies, Adventurer, Family, Rich. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Bernard Tinley, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Kyle Chester, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His white hair is still thick. His brown eyes peer out from beneath his broad red hat.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and expand his business

Flaws: Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Kyle Chester, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Gnoll, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Theodoric Hornsby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are green and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Theodoric hails from a village terrorized by gnolls. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Hornsby, Male Human Sorcerer 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)7 (-2) 11 (+0)17 (+3)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rose (30 gp). Chalcedony (30 gp). Red spinel (120 gp).


Social Check DCs


Dean Deighton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue trousers with green and tan striped suspenders. He wears various colorful collared shirts. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes peer out from beneath his broad blue hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Adventurer. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Dean Deighton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Peter Webley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear brown tank tops with black pants. His long auburn hair is drawn into a two foot long braid. His eyes are likewise green.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful. Bonds: Enemies, Nature, Debt. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Webley, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)10 (+0) 17 (+3)15 (+2)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Red-brown spinel (60 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs

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