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NPC Generator

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Advanced [show]


Roger Whitby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Locksmith father left him crippled. He became a Soapmaker soon after.

Motivation: To protect his home; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Military, Job, Guardian. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Roger Whitby, Male Human Warrior 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 12 (+1)8 (-1)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is auburn. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Terse. Bonds: Immigrant. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Bertram Barton, Male Human Cleric 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Cooper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He prefers to wear flannel. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the east; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Mentor. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Raymond Cooper, Male Human Warrior 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 5000 sp. Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Diggory Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His auburn hair and beard is wavy and long. His eyes are violet and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Military, Slave. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Diggory Ramsey, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Athletics +1, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Aquamarine (800 gp). Alexandrite (800 gp).


Social Check DCs


Conrad Hallewell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a pastel and brown handkerchief worn on his right side, and is pretty ugly. He wears his brown hair up. He has a tattooed face.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in a small desert village. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he wants revenge against goblins

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Enemies, Nature, Rich. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Conrad Hallewell, Male Human Ranger 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 14 (+2)11 (+0)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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