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Balimaar Chester, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant blue.

Personality: Overbrimming with self-confidence, Balimaar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: Nature, Job. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Balimaar Chester, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Diggory Rowley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has wavy white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Diggory was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is content.

Ideals: Athletic. Flaws: Mundane, Hedonist. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Rowley, Male Human Adept 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears blue painted combat armor at almost all times. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Ernest Melancon, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)6 (-2) 10 (+0)13 (+1)
Skills Arcana +0, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. Red-brown spinel (80 gp). Tourmaline (80 gp).


Social Check DCs


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly, Addict, Antagonistic. Bonds: Military, Job. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Badger, Male Human Druid 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 5 (-3)12 (+1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Golden yellow topaz (1000 gp). Bloodstone (60 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


John Paxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. With a patchy chestnut beard and wild chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He desires power and/or immortality; and he is greedy

Flaws: Impulsive. Bonds: Attractive, Job, Rich, Military, Adventurer. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Paxton, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Stealth +0
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Brown-green garnet (160 gp). Jade (160 gp). Azurite (14 gp).


Social Check DCs

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