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NPC Generator

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Advanced [show]


Dustin Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his bastard sword. He has a slight overbite and is overall scrawny. With bright brown hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Dustin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Dustin lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Family. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Dustin Bradley, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Percival Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Armorer profession.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Fortune-teller and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to be a armorer again

Ideals: Optimist, Artistic. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Yeardley, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Alex Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his blue robe. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Attractive, Religious, Poor, Military. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Alex Staurheim, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 8 (-1)11 (+0) 11 (+0)18 (+4)
Skills Nature +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Chad Atherton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright auburn hair and a scraggly beard. His fierce brown eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.

History: When he was but 6 years old his parents immigrated from the north. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Joker. Bonds: Enemies, Immigrant, Rich, Has a crush. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Chad Atherton, Male Human Barbarian 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Byron, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His blonde hair is long and unkept. His ears are large.

Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Impulsive. Bonds: Mentor. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Byron, Male Human Adept 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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