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NPC Generator

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Advanced [show]


Dean Blythe, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man is well dressed, constantly wearing a tan suit, brown shirt, and black tie. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Military, Mentor. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Dean Blythe, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 7 (-2)17 (+3)
Skills Athletics +4, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Clayden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized tan coat, he is not a threatening figure. His hair is long and black with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Carpenter, but he got bored and became a Mayor. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Pacifist. Flaws: Insane, Mundane. Bonds: Job. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Clayden, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 18 (+4)14 (+2)
Skills Performance +4, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. Fiery yellow corundum (500 gp). Silver pearl (70 gp). Amethyst (70 gp).


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tight fitting pastel shirt and pants. His white hair is drawn into a tight pony tail with a card scrunchie. His fierce green eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful, Antagonistic. Bonds: Nature. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Anthony Gracey, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Lewis Stanford, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His silver hair is thinning but still full. He has a dull look in his gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his mother was called into army service. Through the years after Lewis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lewis's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Stanford, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)17 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Norman Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. He has styled his red hair well, parting it to the left. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Slave, Adventurer, Family. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Norman Eastoft, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 2 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 3 (-4)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 7000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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