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Advanced [show]


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He wears a Stetson hat to hide his balding. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Kody Brandon, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)14 (+2) 16 (+3)17 (+3)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: Just what you see.


Social Check DCs


Richard Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and he perpetually has his sword ready. His hair is auburn and very short. He has amber eyes.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Richard studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Guardian. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Tindall, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. Violet garnet (900 gp). Malachite (6 gp).


Social Check DCs


Gunter Fulton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a small bristly mustache and wavy blonde hair. His eyes are likewise violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined, Logical. Flaws: Racist. Bonds: Adventurer. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Fulton, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Gilbert Marley, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is well dressed, constantly wearing a blue suit, tan shirt, and green tie. He has a hunchback. His blonde hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Calm and collected, he is a well trained Doctor. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful necromancer made him what he is. A gifted student he started as a Stylist, but he got bored and became a Doctor. He inherited the family business which he has now maintained for 15 years.

Motivation: He's attracted to the PC.

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Mentor. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Spaulding, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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