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NPC Generator

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Advanced [show]


Lance Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and carries monstrous two handed axes. He wears a colorful flower in his chestnut hair. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his mother. Lance was born on a far western mountains where he grew up under the tutelage of his mother, an expert Ruler. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Lance Sheldon, Male Human Paladin 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)15 (+2) 15 (+2)9 (-1)
Skills Athletics +0, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Weld, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. His white hair and beard is wavy and long. He has amber eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Poor, Has a crush. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Heward Weld, Male Human Adept 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has a moderate pudge and is not very fit. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Charles hails from a village terrorized by gnolls. He has had some formal painting training, and achieved minor success. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Artistic. Bonds: Enemies, Job, Religious. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Charles Shelly, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Crowbar. 1 Silk rope. 1 Small steel mirror. 1 Masterwork Musical instrument.


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Anselm studied abroad. His childhood dream was to be a Spy, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Professionalism, Gifted. Bonds: Attractive, Family, Job. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Anselm Blankley, Male Human Fighter 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 6 (-2)15 (+2)
Skills Insight +1, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 120 pp. Alexandrite (300 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Gladstone, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His silver hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: He was born in the south. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Immigrant, Military. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Kody Gladstone, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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