Ernest Hailey, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is well dressed, constantly wearing a green suit, black shirt, and white tie. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ernest took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants revenge against brigands; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Logical. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 5 (-3) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp.
Charles Winchester, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered singing. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He's attracted to the PC.
Ideals: Fighting, Gifted, Artistic. Bonds: Has a crush, Adventurer, Military. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 5000 cp. Fire opal (400 gp).
Gilbert Brixton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, violet, dusty cloak. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gilbert hails from a village terrorized by illithids. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Immigrant. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Obsidian (8 gp). 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Climber’s kit.
Theodoric Thornton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple violet robe with brown stripes complete with hood. His hair is always cut to a buzz. He has several tiny opal earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp.
Frederick Langley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats, and he perpetually has his whip ready. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a great chef.
History: Frederick was raised in a hard working conservative environment. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Job, Adventurer, Family. Occupation: Sailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
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