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Advanced [show]


Robert Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in violet turtlenecks beneath a red coat with blue slacks. His brown hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic, Addict. Bonds: Enemies, Adventurer. Occupation: Healer

Voice: American accent

Attributes [hide]

Robert Lindsey, Male Human Ranger 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Gunter Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized topaz on his right hand. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Ideals: Philantrophist. Bonds: Rich, Has a crush, Adventurer, Religious, Mentor. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Enfield, Male Human Expert 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp. Amethyst (140 gp). 2 Tanglefoot bags.


Social Check DCs


Bertram Wheatley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear white pants and tee shirts. His tied-back hair is silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Wheatley, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Barlow, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a blue suit, and a wedding ring on his right hand. His moppish silver hair is in a traditional bowl cut. He has gray eyes and a blue hat with a white feather.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Disease. Bonds: In love, Slave, Adventurer. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Adelard Barlow, Male Human Adept 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Sheldon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is well dressed, but even with his fine clothing he looks run-down. He has golden hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Antagonistic, Insane, Insomniac. Bonds: Family. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Don Sheldon, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)9 (-1) 7 (-2)13 (+1)
Skills Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3 Holy water. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs

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