Godfrey Soames, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears baggy tan pantaloons and a brown scarf. His black hair is styled in orderly dreadlocks. He has several tiny emerald earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it; and a deep hatred of gnolls
Flaws: Terse. Bonds: Rich, In love, Religious, Enemies. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Peridot (40 gp). Moonstone (40 gp). Aquamarine (1100 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item.
Kody Willoughby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear black clothing when he does not wear armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Herbalist business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kody took refuge in the old dungeon and found the beat up club and armor he uses now. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son.
Flaws: Shy. Bonds: Attractive, Family, Job, Nature. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp.
Patrick Huckabee, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Locksmith business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Locksmith job and began his own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Secretive. Bonds: Attractive, Religious, Job. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item.
William Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His white hair is unkempt and raggedy. He has blue eyes and a white hat with a tan feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.
History: Born to a Armorer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Has a crush. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Sylvan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 cp. Blue star sapphire (400 gp). White pearl (130 gp).
Richard Blakeley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His brown hair is heavily combed to the right. His blue eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His parents moved while he was still in utero so he is the first generation to be born here. Richard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Interpreter. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item.
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