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Advanced [show]


Geoffrey Spaulding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright grey suits and hats. He keeps his auburn hair in a flapper bob. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Chromatic Dragon in disguise. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs

Ideals: Joker, Professionalism. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Spaulding, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 6 (-2)11 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Anselm Churchill, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a white costume with the symbols of the four houses of cards on his torso. His white hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Anselm Churchill, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Hunter Hale, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries flails. He wears his silver hair up in a very large beehive style do. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 14th year, his parents were killed by a giants raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Poor. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Hunter Hale, Male Human Rogue 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points -3 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp. Black pearl (1400 gp). Chrysoprase (20 gp). Freshwater pearl (12 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a brown tunic with violet highlights, and long black pants that bunch up around his shoes, and his gloved hand is found clutching a warhammer. His auburn hair is lengthy. His eyes are likewise blue.

Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Theodoric began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against illithids.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Copeland, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely violet suit with green socks and a vest with buckled shoes. His black hair is matted, messy, and big. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: He was born in the north, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Adam Wedgwood, Male Human Wizard 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Goblin, Draconic, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 500 gp.


Social Check DCs

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